Sweet Subterfuge

Chapter 444

Kevan was pretty busy these days. After his miraculous “awakening” six years later and returning to Microworks to take control once more, he’d had a never-ending stream of documents and files to look at, as well as a never-ending stream of meetings to attend.

Not to mention that the new game they had been preparing for in the last two years. “Galeforce”, was about to go live-this was the biggest project this year, and he was required to follow up and monitor the progress of everything related to it. He no longer remembered how long it had been since he’d had a good night’s sleep.

When Dylan called, he was in his office, sipping on a double shot espresso that bumed his throat as he listened to the executive producer of “Galeforce”, Peter Jones, report on the work progress.

Kevan raised his hand to ask Peter to pause before he answered the call.

“I asked an associate of mine in Winston Hotel, but no one knows what happened to Larissa.” Dylan said, “But it probably isn’t related to

work.”

Kevan frowned a little, his eyes narrowing. “Got” He hung up and said to Peter, “Please continue.”

“We have prepared the promotional materials already. The original plan is to make it all public on the 1st of the next month. But – Peter

his lips, clearly in some sort of dilemma. “I heard that Rubik Corporation will be launching a new kind of game this month, and it’s also a PC-based RPG. I’m worried that they

established shortly alter Kevan slipped into a “coma” six years ago. The core employees were big-shot technicians pilfered from the gaming departments of huge IT companies.

assistant for many years.

Corporation was actually a company established

actually a company established by

and the development threshold was not high either-any poorly made online game could generate tens of

early days, they kept rebranding the same online game, shamelessly making a substantial amount of fast money for themselves. Such actions brought their brand reputation crashing down into the depths of the earth, Later, the other client-based games

rather crude-it still attracted a

game was actually stolen

had also been preparing for a year or so for their card game. The main framework had already been established, and the character design, as well as modeling, had also been completed. They had just been waiting for the post-production phase. In the end, all these had

everything they had and managed to develop this game

legal department of Microworks promptly took action, and that game designer was sent to prison. However, despite the plagiarism uproar, it did not stop Rubik from eaming big bucks due

and material resources invested in the project had gone to waste, and they had lost millions of

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