While Jouri and Alda were busy joking around, Meg finished her push-ups.

"Let's continue!"

Frank and Meg both rolled their dice, and it was a dramatic reversal this time-Meg had five threes, while Frank had two sixes, two, five, and four.

It was a really bad roll, and Alda was left wondering if the program was unreliable... Why would there always be five-of-a-kind in every roll?

"Five threes!" Meg exclaimed, confident now that she had a good roll.

"Six threes!"

Frank did not have threes, but it was never about one's roll-bluffing worked on occasion.

"Seven threes!"

surprise, Meg fell for

face was just

when she saw that Frank

good roll, and it was surprising that a veteran like her would fall for the same dangers too. "Risk, again.

"Now that's a problem..."

expected when they had good rolls, but they

she had no idea what penalty to give out, Jouri reminded her, "Don't decide on your own.

sure if he should or cry. "I'll just leave it to Alda. I laugh

not care what Alda thought and simply found

was not about to start pressing his luck like some common scum-hugs and kisses were dull anyway, and

giggled gleefully, not

really that hard?" Jouri snorted impatiently. "Why don't

at once

you can give

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